Palisade Guardian 4
Palisade Guardian is the brain child of Mark Loika, founder of Erebos games. Palisade Guardian 4 is an online flash game and as the name implies, the fourth installment of this successful series. This project came my way during its final stages, when there was about 3 weeks of time and 6 weeks of features and bugs left. 95% had already been implemented and thought out by my good friend Marc Abbink, who did an amazing job in a really short period, but unfortunately he ran out of time to finish it. Having to choose between having either no work or a shitload of it, my naïve self chose the latter.
All in all a pretty intense project since I had little experience with online flash games, ad networks, localization and the Away3d engine in combination with a ton of (due to time pressure) undocumented code on my hands. Anyway, blood-sweat-tears blahblah, fast forward, yay! DONE!
And yes, I’d love to show you the interactive end result, but yeah… Flash grmblgrmlbmrl (Read: all I got left is that video on the left).
Tasks & Responsibilities
- Implementing remaining features in ActionScript 3 / Away3d/ Starling
- Fix about 100 remaining bugs
- Maintaining my sanity
- Upon finishing the project, I received a copy of “Chivalry – Medieval Warfare” in my Steam inbox from Mark Loika as a token of appreciation for the long nights, and together with Marco Vale (the graphic artist) we drank a cold beer through Skype (Mark being in the USA, Marco being in Portugal, and me in the Netherlands), and kicked each others virtual asses with rusty swords.
- Mark Loika, Marco Vale, Marc Abbink… does anyone else see a pattern here? I was surprised I was even allowed to work on the project, being a Hans and all…