Hey hello and welcome! My name is Hans Wichman and I am a game (asset) developer/instructor from the Netherlands.
If you have any questions about my games, assets or otherwise, don’t hesitate to contact me through the form below!

Contact me

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One word: brilliance I was lucky to run into Hans before he finished his MSc in Computer Science, so I could offer him a job. He proved to be invaluable to our company. Hans is an excellent software developer, very nice to work with and has a great sense of humor. He is at his best working in a team with motivated professionals aiming to produce outstanding products.

Hans is one of the most driven, intelligent and swell guys I ever worked with. If you ever need a solution, for anything – but especially if you need cool stuff that’s sound and really thought through; you need Hans.

Working with Hans has always been a great pleasure. Working together in various technical languages, from Java, PHP till Flash, Hans has never ceased to amaze me. A senior software engineer with a gifted eye for any technical issue, easily grasping the questions be it business or technically wise, and transforming them to solid technical solutions and stable applications.

Hans is an excellent developer who is dedicated, knowledgeable and able to call upon years of experience. He achieves the results as desired and doesn’t have a 9 – 5 mentality, putting in many ‘private’ hours to improve his skill set and get things done. Hans is sociable and friendly, yet has an air of arrogance at times that gives the (correct) impression that he knows what he is talking about and is not afraid to make the right decisions when necessary.

In my opinion, Hans is one of the best programmers I know. He is technically very competent, an asset to the project and is pragmatic enough to complete a project in planning or budget without affecting the quality of his work.

Hans is a whiz at creating a concept. Due to his great technical knowledge, he has shown that he can design and build a very complex game, complemented by beautiful graphics. In short, very satisfied with Neuropuzzles. Hans is also a nice person to communicate with. Does what he says and says what he does.

Hans is a very hard worker, and a highly skilled one. When building a (web) application, he never loses sight of the the project goals and takes good care to align budget and scope in order to make the project a success. He has very good analytical skills, which also make him an invaluable team member during the start up and design phase of a project. In short: it was always a delight having Hans on a project, because you knew beforehand: with him on the project, I don’t need to worry. In addition, he is a very pleasant person to work with. To put it more formally: he has excellent people skills.

Besides being a real Flash guru, Hans also proved to be a contributor of value in the development proces. He oversees a project, preventing you from stepping into pitfalls. I was impressed, every single time…

Hans can make impossible things possible … in a short time he can make himself an expert in the domain he explores. He disagrees on this but I know better … 😉 He works hard and has a very high quality standard for his own work. Besides that he is a good team player and working with him guarantees LOL. I wish him a lot of fun and success the coming years.

It was very enjoyable working with Hans (both professionally and socially). I’ve never seen such a drive to make the most of Flash / Actionscript (a goal he even succeeded at somewhat ;)).

Hans is one of these rare people that never stop learning. He learns extremely fast and the way he manages multiple projects at the level he does is just astounding. The way he never stops learning, he also never stops inspiring. Whether its students, colleagues, family or friends. He’s just always eager to help and learn. And because of all this knowledge he has, he’ll tackle any problem you throw at him. Whether its front-end, back-end, Unity 3D or even graphical. Before you know it, it suddenly works. And Hans is already working on the next thing.